Showing posts with label Informational. Show all posts
Showing posts with label Informational. Show all posts

Tuesday, 10 April 2012

My Hard drive: problem and solution

       Recently my SEAGATE'S Barracuda 7200.11 hard drive with all my data and work failed which caused me an enormous headache, since most of my crucial files were not backed up.

Description of the problem:
“A new self-bricking feature apparently resides in faulty firmware microcode which will rear its ugly head sometime at boot detection. Essentially the drive will be working as normal for a while, then - out of the blue - it'll brick itself to death. The next time you reboot your computer the drive will simply lock itself up as a failsafe and won't be detected by the BIOS. In other words, there's power, spin-up, but no detection to enable booting.”

       After a huge research, how I could get my data back I came across THIS tech forum thread which is explaining the problem and offers a fairly extreme and dangerous solution to fixing this particular firmware bug.

     An FT232BM/BL adapter: a device which helps to fix LBA or BSY error on Seagate Barracuda.









Friday, 17 February 2012

New facial animation technology with Speech Graphics and SSSS

       Last week was very exciting regarding some new technological advancements in games art and in 3D  area overall, that I decided to write a wrap up of my favorites ones. 

       Jorge Jimenez, a real-time graphics programmer, has released a mind-blowing video that showcases the latest and final advances on real-time skin rendering (Separable Subsurface Scattering), which enable to quickly render skin in just two post-processing passes. What's really important here is that everything you are about to see is written from scratch using DirectX 10 and rendered in real-time, from the skin to the film grain.


Thursday, 19 January 2012

SOPA strike

       To support worldwide move against Internet censorship act all my pages www.marekslovak.com and soon my blogs are joining the web protest against Stop Online Piracy Act (SOPA) and Protect IP Act (PIPA) to protect our rights to free speech, privacy, and prosperity on Internet, because the US senate is considering legislation that could fatally damage the free and open Internet.

       Do not get me wrong, I'm all against the piracy, however those legislations are more violating personal privacy rights, free speech and freedom of us all than they would help to resolve piracy problem.
Nevertheless those legislations are aimed for US government and people they will highly influence the web all over the world. In another words, initialization of those acts would have a global influence.

To learn more about those legislations check out below links.

Read more for SOPA at:

  > Stop Online Piracy Act at Wiki
  > sopastrike.com/strike
  > sopastrike.com

Easy to understand YouTube presentation by Total Halibut (The UK's #1 variety gaming commentator) from cynicalbrit.com

  >  WTF is SOPA ? aka The American Government trying to ruin the internet by Total Halibut

Tuesday, 4 October 2011

Introduction

       Hi folks. My name is Marek and I would like to present you my blog where I will be posting my new projects and some interesting information about digital art and technologies. I’m a passionate 3D digital artist who is very interested in CG and animation. If you would like to know more about me, please check out the section “About” which could be found in the right top menu. Furthermore in "Animations" section you are able to check out some examples of my animated works and not in a last case the "Gallery" section with some still images as well. 

       As some of you know, I was using 2 different blogs before, which were for various university purposes, such as “Connected Mistake” animation dev. blog which link is in righ menu. Additionaly feel free to check out my "Personal Portfolio Website" with my whole portfolio in the left menu as well or if you have any questions please don't hesitate to write me an email and I’ll try to answer all of your questions.  

       Occasionally I might create a different blogs for particular projects if needed so this one won’t be filled with lot of explanations and development processes, however I will provide a link to those blogs, so the Idea is to maintain this one for more informational purposes in a way of a main HUD blog. 

Therefore, welcome at my personal blog and I hope you will enjoy hanging around.

Best regards Marek.
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