In my spare time I used to hand draw and improving my fine art skills. I love to draw during cold winter nights. It feels nice to have a break from a computer screen from time to time and experiment just with pencil and paper. However, I planning to utilize my new Wacom tablet soon and create some interesting digital art.
Above are some of my first portraits. On the left I was trying to make younger version of Natalie Portman. Right one should be Ellen Page.
Sunday, 26 February 2012
Friday, 17 February 2012
New facial animation technology with Speech Graphics and SSSS
Last week was very exciting regarding some new technological advancements in games art and in 3D area overall, that I decided to write a wrap up of my favorites ones.
Jorge Jimenez, a real-time graphics programmer, has released a mind-blowing video that showcases the latest and final advances on real-time skin rendering (Separable Subsurface Scattering), which enable to quickly render skin in just two post-processing passes. What's really important here is that everything you are about to see is written from scratch using DirectX 10 and rendered in real-time, from the skin to the film grain.
Jorge Jimenez, a real-time graphics programmer, has released a mind-blowing video that showcases the latest and final advances on real-time skin rendering (Separable Subsurface Scattering), which enable to quickly render skin in just two post-processing passes. What's really important here is that everything you are about to see is written from scratch using DirectX 10 and rendered in real-time, from the skin to the film grain.
Friday, 10 February 2012
Logo Contest
The new logo contest for GuildWars2guru.com fan site launched last week and I decided to join the competition. I prepared four concepts, although I wish I would have more time to actually work on them more. Nevertheless there are my entries.
With first two I was playing around with font graphics.